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  • Mr. Jomar machado

  • Ques: Can we start off with just a quick introduction and a bit about you for the readers, please?

    Ans: I live in Rio de Janeiro (Brasil). Since my chidhood I liked to draw a lot, so when it was time to choose a university I picked up the Fine Arts School. I made a painting course at Fine Arts Shool (6 years) and  two Photographic courses. Later I went to work for various advertising agencies.After working for 6 years for MacCann Erickson I went to work for JWThompson and spent 17 years in their office at Rio de Janeiro. While working  for them I focused onstory-boards, layouts and art that went to print. During this time I used traditional art materials, pencils, brushed and air-brushes but at home I was already using computerssuch as a Comodore Amiga and custom built PCs to do my personal freelance work.

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    Ques: Do you ever thing of become a superhero like He-man or Spiderman in your childhood?

    Ans: Yeah.

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    Ques: Please let our readers know about your journey in this field?

    Ans: When Thompson turned it's traditional Studio into the Computer Arts Department in 1994 I was one of the people who joined  the change from brushes to mouse.As soon as the computers were more and more powerful the 3D became a reality for all of us who could not afford the great  machines used  at that time. The software who had a great influence at those years was Bryce.

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    Ques: Who are your favorite comic and animated characters?

    Ans: Jimmy Neutron

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    Ques: What inspired you to become an Artist?

    Ans: I don't remember, it was a long time ago.

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    Ques: What part of designing is most fun and easy, and what is most hard in 3d?

    Ans: I think that the objects are more confortable to deal than human beings in 3D.

    Ques: Tell us the greatest challenge and also the easiest work until now in your career?

    Ans: There's no easy work in our job, You have to please the art director, the agency and the clients.

    Ques:What was the most difficult task for you to modeling and illustration and why?

    Ans: It was the Ferrari-Shell 60 years partnership project. It gave me the most satisfaction too.It tells the story of the Shell-Ferrari's 60 years of partnership showing the cars that were important both to Ferrari and Shell during that period.

    Ques: What are your hobbies and how you spend your free time, if you have any?

    Ans: I had to left my hobbies since I became a freelance working at my home office. I used to play Flight Simulators like EF2000 and all the stuff from DID's company.

    Ques: You are a freelance artist; please tell us about demands of art clients and what is your process on it?

    Ans: I begin to work after receiving a brief  from an Art Director or Creative. I spend a lot of time studying the product I'll have to do and look for references

    in the Internet to help me do a nice representation of  the object. 

    Ques: What your current projects are, please tell us something about it?

    Ans: I'm working for a line of paint materials for a chain of super stores. They're gonna be images for their websites and print material.

    Ques: Which project of yours we are going to see next?

    Ans: A lot of paint cAns.

    Ques: What’s your one line slogan for motivating animation or cg student?

    Ans: To love what you do.

    Ques: In the end what’s your message to the students of this field?

    Ans: Don’t narrow your knowledge only to the 3D field. Try to see the movies, go to see photography's expositions, read good books.

    3D is a tool to express yourself but behind that tool must be an artist With a certain and distinct point of view.

    Thank you for taking the time out From your Busy schedule to answer these questions and share your knowledge with Animation Carnival.