Language: |
English |
ReleaseDate: |
19 March,2013 for 3DS |
Genre: |
Action role-playing game |
Developer: |
Capcom Production Studio 1 |
Publisher: |
Capcom |
Series: |
Monster Hunter series |
Platform: |
3DS,Wii |
Mode: |
Single-player,online multiplayer,cooperative multiplayer |
Description:
Monster Hunter 3 is the third console installment in the Monster Hunterfranchise, developed by Capcom and released for the Wii in Japan on August 1, 2009.Monster Hunter Tri was released on April 20, 2010 in North America, April 23 in Europe, and April 29 in Australia.
The game was originally planned to be a PlayStation 3 title, but due to high development costs for that console Capcom instead decided to develop it for the Wii.Prior to its debut, a demo of Monster Hunter Tri was included with Japanese copies ofMonster Hunter G. A special bundle was also released on August 1 featuring the game packaged with a black Wii console and a Classic Controller Pro. On August 3, 2009, Capcom issued a press release confirming the game would be localized for North American and European markets. On February 24, 2010, Capcom announced that online play would be provided free of charge. In America and Europe, separate servers are used and Wii Speak is supported, making the first game in the franchise to include native VoIP capability. It was a critical and commercial success. An enhanced port called Monster Hunter 3 (tri-) G in Japan and Monster Hunter 3 Ultimate in other territories was released for the Nintendo 3DS in Japan in December 2011 and will be released in North America and Europe in March 2013.
GamePlay:
Players choose a weapon and complete quests for "The Guild". There are several types of quests, categorised into gathering quests, hunting quests, and capturing quests. Completing specific quests will allow one to embark on an "Urgent Quest" which will allow progression to the next tier of quests, which applies to both offline and online play. Online players receive points and have a Hunter Rank which will increase once a certain number of points have been obtained. After several rank ups, and having a certain criteria of quests completed, a player will unlock the next Urgent Quest. Players will need to gather materials to prepare for hunts which include herbs, mushrooms, bones, hides, horns and seeds to make "potions", various other consumables and new equipment to give one the edge when fighting a formidable foe. Fighting a monster entails first finding the monster then dealing enough damage to either kill it, weaken it to be captured, or cause it to flee (not common, made specifically for certain quests). Players will need to learn the environments and the behaviors of the creatures. Online, many players will work together to try and take the monster or monsters down. Once the player slays a monster they will be able to carve off pieces which can be taken to the Wyverian Artisan (the blacksmith) to create new weapons and armor. Several other materials are used to make weapons and armor as well, including ores and certain bugs. A player can fail a quest several ways, the three most common being dying too many times (most quests allows 3 deaths total), running out of time (standard quest time is 50 min), or killing a monster when the quest goal was specifically to capture. Both online and offline players are given a house which they can decorate with various objects found throughout the game, although online players receive "upgraded" houses when they progress in rank.
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Official Trailer: