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  • Metal Gear Rising-Revengeance

  • Language:  English
    Release Date: NA February 19, 2013,AU February 21, 2013,EU February 22, 2013
    Genre: Action, hack and slash
    Developer: Platinum Games
    Publisher: Konami
    Mode: Single-player
    Series: Metal Gear
    Platforms: Playstation 3,Xbox 360

    Description:

    Metal Gear Rising: Revengeance  is an upcoming action video game being developed by Platinum Games and produced by Kojima Productions, for thePlayStation 3 and Xbox 360consoles. It will be the ninth game in the Metal Gearseries, with a plot set four years after the events of Metal Gear Solid 4: Guns of the Patriots. The story will focus on the cyborg ninja, Raiden, in a fight against a private military company known as Desperado Enterprises. Although a Japanese release for the Xbox 360 platform was planned, that version was cancelled.

    The game was originally announced in 2009 under the title of Metal Gear Solid: Rising, and was intended to act as an interquel between the events of Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 4: Guns of the Patriots. This form of the game was to be produced solely by Kojima Productions. However, the Kojima Productions team met with difficulties in developing a game based on swordplay, so the franchise director Hideo Kojima cancelled it. A solution was found, in late 2011, with Platinum Games taking over development. Under the guidance of the new team,Metal Gear Rising: Revengeance was revealed, with a significant change in gameplay. The game's setting was changed to give Platinum more creative freedom. Kojima Productions retained responsibility for the game's overall plot and Raiden's design.

    Gameplay:

    Players assume control of cyborg ninjaRaiden, the katana-wielding ally of series mainstay, Solid Snake. He is initially playable in his "White" form, which was based on his appearance in Guns of the Patriots, where he is depicted as wearing white armor. At some point in the game he switches to the more powerful "Black" cyborg armor variant which draws extra energy from "Zan-Datsu" kills.Unlike previous titles in the Metal Gearseries, where players try not to be noticed by enemy, Rising is action oriented, focusing on swordfighting and a sophisticated cutting system to fight and defeat enemies. Although Raiden's main weapon will be his high-frequency blade, he will also have "sub-weapons." Raiden can wield blades such as a dagger as well as a rocket launcher.

    The game's cutting system allows players to engage in melee combat, as well as to precisely slash enemies and objects at will along ageometrical plane using a "free slicing" mode. Virtually any object in the game can be cut, including vehicles and enemies, though elements of the environment were intentionally limited to structures such as pillars and walls to better facilitate gameplay. The free slicing mode, named Blade Mode, produces a special targeting reticule in the form of a transparent blue plane which can be rotated and moved, tracing orange lines across the surfaces of objects to indicate exactly where they will be cut; it can also be used to enter abullet time state, giving players the opportunity to precisely slash targets during moments of action, such as slicing through a falling target from multiple angles before it hits the ground. These features can be employed strategically, for example disabling opponents, finding weak points and gaps in armor, severing support columns to collapse ceilings or walls onto enemies, deflecting enemy fire, or cutting through objects to remove enemy cover. However, entering into Blade Mode reduces Raiden's energy to the point that if dropped to a certain level, it cannot be used.

    Raiden will have the ability to parry attacks even when his back is turned, allowing him to counterattack enemies and perform multiple combos. The player also has access to a stealth mode called "Ninja Dash" which drastically increases Raiden's speed and allows him to climb certain areas. This allows him to strategically ambush an enemy rather than fighting head to head.Another key gameplay feature is called  lit. "cut and take", and involves "cutting" through enemies and "taking" parts, energy, ammunition, items, and information from the bodies of dismembered cyborgs and robots.This maneuver can be employed when attacking an enemy during Blade Mode and helps Raiden gain energy. When completing a mission, the player will be rewarded with a specific amount of points depending on his or her performance and will receive a grade, with the highest being "S". These points allow them to buy upgrades for Raiden's equipment. Some weapons can only be obtained by defeating boss characters.

    The franchise's stealth elements remain in the form of gathering reconnaissance using a visor. Through this, the player can verify the areas and proceed to the objective avoiding contact with enemies.Camouflage through a cardboard box makes sneaking easier for Raiden.Being spotted by an enemy triggers the "Alert Mode", in which Raiden is assaulted by multiple enemies for a determined time. The player also gains assistance from Bladewolf, a dog-like machine that gathers map information for Raiden.

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    Official Trailer: