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  • DEAD SPACE 3

  • Language: English
    ReleaseDate: NA February 5, 2013,EU February 8, 2013
    Genre: Survival horror, third-person shooter
    Developer: Visceral Games
    Publisher: Electronic Arts
    Engine: Visceral Engine
    Platforms: Microsoft Windows, PlayStation 3, Xbox 360
    Modes: Single-player, co-op

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    Description:

    Dead Space 3 (stylized as DEAD SPACE3) is an upcoming survival horror third-person shooter video game, developed by Visceral Games. Announced at E3 2012 on June 4, 2012, it is the sequel to Dead Space 2 and the third main entry of the Dead Space series.Primarily set on a frozen planet called Tau Volantis, the game will follow protagonists Isaac Clarke and Sergeant John Carver as they attempt to stop the Necromorph scourge for good.

    Like its predecessors, Dead Space 3 pits player character Isaac Clarke against the Necromorphs, human corpses reanimated by an "alien virus". To fight back, players must "strategic[ally] dismember" the Necromorphs' limbs to kill them, using a variety of weapons to do so. The RIG (Resource Integration Gear) suit also returns, using holographic displays projected from the players' suit and weapons to display health and ammo count, respectively. In vacuum areas (e.g. outer space), a timer will appear on the player's right shoulder, indicating how much oxygen that character has left before they suffocate.

    In Dead Space 3, Isaac and newcomer Sgt. John Carver will be able to roll and take cover to avoid attacks. This new ability was described by a Visceral Games developer as essential, as it "felt dumb/terrible not to have it" and that they have been "making Isaac more responsive," as they "want the horror to come from the terrible things that happen in the game; not from the horror that something is moving slowly towards you and you can't shoot it because the game controls like a piece of crap."The cover system is also described as "organic" in nature; for example, the player does not need to "walk up to certain tagged things and press the cover button; Isaac or Carver just does the action that is appropriate for the given situation.

    Weapons Bench:

    The Bench weapon upgrade system from Dead Space and Dead Space 2 has been redesigned as a new upgrading system called the Weapons Bench. Here, players are able to construct new weapons from parts that Isaac collects throughout the game. The Bench provides two main frames to start with—a light one-hand frame and a heavy two-hand frame—and players can build new weapons and even put two weapons together (for example, a Plasma Cutter and a Flamethrower). The number of weapon variations are endless; examples of weapon functions include an electric rivet gun and an incendiary buzzsaw launcher. If a player doesn't want to build a weapon from scratch, they can instead choose from ready-made Blueprints, some including classic Dead Space and Dead Space 2 weapons. Built weapons can also be shared in Co-op mode.

    synopsis:

    Two months after escaping the Sprawl, Isaac Clarke and Ellie Langford encounter Sgt. John Carver, a survivor of a Necromorph incident on the planet Uxor;[citation needed and discover Tau Volantis,a frozen planet where the ruins of another planetcracker ship are found. Realizing that these miners had found the "source" of the Markers, the group tries to land on the frigid planet; however, the ship breaks apart upon entry, and Ellie is separated from the others. As a result, Isaac resolves to save her along with his original goal of stopping the Markers. Many of the obstacles the two must face include a new human enemy, Unitologist soldiers; environmental hazards like falling machinery and a giant mining drill; and new variants of Necromorph, like the giant insect-esque Nexus and the more deceptive Wasters.

    ScreenShots:

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    Official Trailer: